Wednesday, July 21, 2021

THE WATCH: THE DIFFICULTIES OF ADAPTATION - REVISITED PART 2

I have now viewed all episodes of the first series of THE WATCH and below is my revised review and conclusions...

As a whole, if you don't go in with expectations of THE WATCH being anything like the books, the show's okay, a solid bit of entertainment without being particularly memorable.

After completing the series, I watched an interview on YouTube with creator and lead writer Simon Allen and one of the producers, where they kept going on about how great Sir Terry's novels were and what great characters he had created. This is of course true, but they failed to mention their adaptation is so far removed from GUARDS GUARDS as to be almost unrecognisable and that is where and why the show fails.

Alarm bells started to ring for me when Simon suggested the novel GUARDS GUARDS didn't lend itself to an eight episode series adaptation, even though he delivered exactly that, albeit a pale, greatly diluted imitation that wasn't a patch on the original source novel. Missing was the strength of character of Lady Sybil, the leadership of career copper Captain Vimes, the hapless and delightfully comic duo of Sergeant Colon and Corporal Nobbs, the tongue-in-cheek references, the often darkly sarcastic and self-deprecating humour and the colourfully rich world Sir Terry created for his characters to inhabit. What we actually ended up with was a sanitised view, wiped (almost) clean of everything that made Sir Terry's GUARDS GUARDS so brilliant in the first place.

It felt out of character for Captain Vimes to stumble accidentally and apologetically through the story, with Corporal Cheery instead positioned as the one with all the answers, leading, explaining and handholding the rest of THE WATCH through to the conclusion of the case. This is in contrast to Sir Terry's Watch novels, where although Vimes may have his faults he uses his copper's instincts to lead the Watch to get their man/woman/dragon ... eventually! THE WATCH's Vimes was a little more pitiful and pathetic, often muddled and barely able to make a decision without help or prompt from Corporal Cheery.

It was puzzling as to why when Simon and the producer went to great efforts to constantly praise and refer to Sir Terry's genius, they then decided to disregard the vast majority of GUARDS GUARDS. It seemed odd to me, that they were in one breath trying to sell it as one of Sir Terry's greatest works and in the next telling us they were only 'inspired' by it to deliver something so radically different, completely missing or deliberately ignoring the importance of the audience's expectation.

And 'expectation' is the keyword here. There was already a built-in audience of millions of fans for Vimes and the Night's Watch, all of whom had expectations of what a TV adaptation of the novels would deliver. If the show had delivered on that expectation then the series would have been a runaway hit. But it didn't and the adaptation lost its audience before the show was even aired, which is why I suspect it has appeared on iPlayer rather than episodically on primetime BBC One.

If you adapt such a renowned and well-loved work, or any work for that matter, you have to make sure you deliver on what the audience is expecting, with maybe a few twists and turns along the way to freshen things up and play with that expectation. THE WATCH fell woefully short of this, alienating its audience from the outset, making it almost impossible to recover from the negative word of mouth it generated. As I said above, the show is okay and reasonably entertaining, but when you ignore and alienate your target audience you will always be doomed to failure.

Happy writing!

Wednesday, July 07, 2021

THE WATCH: THE DIFFICULTIES OF ADAPTATION - REVISITED

The BBC's long-anticipated THE WATCH finally hit iPlayer this week but is it, as fans of Sir Terry's books feared, a complete betrayal of a much-loved series or is it actually quite good?

I've watched the pilot episode twice over the last twenty-four hours and while there is a lot to like, the cyberpunkesque version of the City Watch, the ultraviolet/neon/graffiti covered interiors and exteriors and Richard Dormer's brilliant take on Captain Vimes, it doesn't quite have the depth of colour and uniqueness of the original.

The show's opening title disclaimer 'inspired by the characters created by' is unusual, almost as if the creators wanted to apologise in advance for having made a conscious decision to make radical changes to the source material. The most important consideration of any adaptation is to make sure you don't alienate the fans of the work you are adapting. They're the foundation of your audience, the ones you shouldn't have to convince, so why take such a dramatic change in direction and risk losing them?

There are the noticeable absences of Sergeant Colon and Corporal Nobbs and Cut-My-Own-Throat Dibbler has gone from a loveable street vendor who would sell his own grandmother for a profit to an almost unrecognisable wheelchair bound thug called simply Throat Dibbler, with more menace and a lot less charm than the much loved original.

It's easy then, to see why the fans of Sir Terry's GUARDS GUARDS might be disappointed and even hostile towards the adaptation. These changes dilute the richness of the world Sir Terry created, weakening the story, and the reason why GUARDS GUARDS worked so well in the first place was because of the warmness and camaraderie of the dysfunctional family of the Watch and the beautifully created world they inhabited. Take from that and it doesn't quite work.

The biggest disappointment for me is the lack of Sir Terry's humour. I'm not saying the show isn't funny, it is, it just doesn't have the humour of the novels and the adaptation loses something because of this. The novel had me laughing out loud but I barely cracked a smile during the opening episode.

The show is a little disappointing, but then the expectation was set very high to begin with. It's not awful by any means and there are some lovely moments between characters that made me believe there was better to come. For me, it's definitely worth the watch, just leave your expectations behind and watch it with an open mind. 

Happy writing!



Wednesday, June 16, 2021

GARY W. GOLDSTEIN - INTERVIEW PART 1

“If Hollywood were a meritocracy, you’d simply need to be the best at your craft to win! But the best talent doesn’t always get the gig; the best story isn’t necessarily the one funded, produced and celebrated. It often boils down to who has the best relationships. But the dirty secret most don’t know is how easy it is to form valuable, targeted relationships. Like most, they’re looking in the wrong direction. The name on the door. The ones who seem unattainable. But no one is unreachable. Nobody! You just need to know what most don’t. Where to look and how to make yourself welcomed.”

Rewind to the beginning of May and an email drops into my Inbox with an invitation… ‘let’s get together for a chat.’ The unexpected but very welcome email was from legendary Hollywood producer Gary W. Goldstein - Pretty Woman (1990), Under Siege (1992) and a couple of weeks later we managed to arrange a get together via Zoom for a wonderful and informative chat about the business of a successful writing career. 


I’ve always felt that as writers we fall short in how we conduct ourselves with regards to our careers. The business of a successful writing career is usually something that isn’t taught by screenwriting courses and a thing new writers very rarely give much thought to. I cringe every time I see a new writer declaring they’ve just finished their first screenplay in a screenwriting group and then asking their peers for contact details of producers to send it to. They expect it to be that easy to get their screenplay produced and then wonder why no one replies to their query letters.

As writers, we’re often too busy focusing on every minute detail of our screenplays that we forget or are ignorant of the need to work just as hard in other areas to create our successes. So the first thing I wanted to know from Gary was what he thought helped writers succeed and what they did that was different to writers that don’t?

“Well, to begin, successful writers don't hide themselves from the very people who are best positioned to help champion their future. It’s not that they're unafraid. It’s that their mission, commitment, mindset and self-promise to do whatever it takes to live their dream is bigger and stronger than the fears or stories that might otherwise stop them from taking action. The choice to take action in the face of modest or momentary discomfort not only quiets the fear, but delivers experiences and results that quickly replace fear with enthusiasm, surprise, and self-pride.”

What common mistakes did he think writers continually make that prevent them from succeeding?

The fundamental yet deeply flawed tool most every writer is taught and relies on is the blind query letter. By emailing loglines and project descriptions with a request to submit, the writer can check the box, feel good when they go to sleep that night, thinking ‘I've done my bit. I've handled the business side of my business.’ Yet the reality is the vast majority of queries go unanswered. Almost all. The constant refrain is, ‘I'm so frustrated! I've sent out hundreds of queries, only to be met with silence or, once in a while, a pass.’ Doing the same thing over and over without reward is deflating, exhausting and, over time, begins to create an unnecessary, unwanted, negative story.”

We’ve all been guilty of this, me included, sending out mass query letters/emails in the hope that someone will read our screenplay, see our obvious genius and sign us up. Unfortunately, it doesn’t work like that. Why then, do we as writers place so much optimism and hope in those blind query letters/emails?

Writers can often be somewhat introverted and/or socially isolated and, like so many people, they're not innately entrepreneurial, nor have they been taught effective tactics or given the right toolkit. So they’re left to mimic what their teachers teach and peers practice. It’s a perfect storm of circumstances that prevents a writer from seeing over the hedgerow, seeing the bigger picture or opportunity right in front of them. And, truth be told, it feels safe. Sending out emails keeps them at arms length from the rejection they fear. Ironically, it’s that very distance - the length of your arm - that invites or causes that very rejection. It’s deceptively risky to insist on comfort; to quash your desires in an effort to avoid risk, awkwardness or growth. But since a writer’s only doing what everyone else does or advocates, it’s reasonable. Or is it?  What’s persistently proven itself a failed strategy is the very thing that can waste years and bury countless amazing stories and projects.

For most of my life, when I haven’t been writing, I’ve worked in various sales and service industry roles. You would think then, I’d be used to selling myself, to phoning up people and making connections as I did when I worked in telesales? But no, I’m still scared of picking up the phone and talking to a real, live person.


I can’t speak to why other writers are scared of putting themselves out there, but the reason I find it so hard is I’m terrified of rejection. To me, it always feels personal even though logically I know it isn’t. The funny thing is though, if I don’t make that call I will have already failed anyway, so what do I have to lose by taking a chance? Fear is a stupid thing and it’s ridiculous how much of a hold over me it has at times.

If this is you too, the best advice I can give is to accept the fear and do it anyway. It’s only by doing something repeatedly that we become used to it. If you hide from it you are going nowhere fast and your fear will prevent you from moving forward.

Your significant investment of soul equity and years of honing your craft - a formidable and admirable commitment - deserves to be supported with effort designed to make you stand out, be known, welcomed, acknowledged, appreciated… and read! A reluctance to engage with the world, to announce yourself as artist, writer, creator, in favor of avoiding the very people who desire and need to know you (not just your latest script) is not a recipe for success. What most writers fail to recognize is their essential value, which is a perfect blend of their personal story (aka personality and history) and their stories (scripts). The writer and his or her fresh stories - the stuff everyone’s in search of, the very job definition of most who work in film or tv. What a writer has to offer is a unique perspective and projects that are desperately needed. The artist matters. Their stories matter. The irony is that, most often, the one who doesn’t recognize this reality is the writer.”

And Gary’s right. It’s not enough to have a great screenplay, you also have to put yourself out there, regardless of how uncomfortable it makes you feel. The groundwork you lay will determine the level of success you reach and getting to know others, and more importantly, letting them get to know you, is how you’re going to succeed.


I understand and empathise because sending a quick email is the far easier option, less terrifying but ultimately also the laziest way of connecting with people there is. And it isn’t an effective tool as I’ve only had minimal success from this tactic. My greater successes have been from direct contact with people, building relationships with them and letting them come to me rather than me begging them to read/make my work. It’s worth noting that all but one of my commissions are a direct result of my networking. And if I’m really honest, there’s still plenty of room for improvement.


So how do you put yourself out there? How do you get yourself noticed in a scrum of competing writers from around the world?

“Taking small actions on a consistent basis, intentionally targeting the very people you most want to know you and your body of work, building bridges and creating rapport, being curious and other-focused - these are the anchors of success. It’s about you, the writer. And despite stories to the contrary, most are extremely welcoming. Especially when not asked in a first exchange by a total stranger to spend a couple of hours reading a script. But rather being genuinely greeted. It’s the simple math of our humanity. And after a handful or two of initial awkward introductions, you discover it’s shockingly easy. It’s ok to be vulnerable and truthful (even if that means admitting to another that you’re nervous). This is an entirely different level of play than an agent submitting your projects on your behalf. One is about a short-term result that is decidedly unpredictable; the other is building rapport-turned-friendship that endures for the whole of your career - where results inevitably follow. This is an order of magnitude more personal and thus powerful than, say, being active on social media."

So get out there and don’t be afraid to be yourself. Be nice! Be kind! Be generous! Don’t push! Don’t pester! Show genuine enthusiasm for your contact’s work and only get in touch with them if you have something to say, an update on how you are progressing as a writer for example.


The Zoom chat with Gary zoomed by (excuse the pun) and he had plenty more insightful things to say about making your writing career successful, so stay tuned for further blogs as, for now, we’ve only just scratched the surface.


Happy writing!


Gary W. Goldstein has produced some of Hollywood’s biggest box-office hits, generating well over a billion dollars in worldwide revenue, receiving multiple Academy Award nominations, People’s Choice Awards, a Golden Globe and various other awards.


Gary’s novel, Conquering Hollywood; The Screenwriter’s Blueprint For Career Success, is available from all good booksellers.

Wednesday, June 09, 2021

MARE OF EASTTOWN - THE FIRST EPISODE

NOTE - this blog is about the 1st episode only of MARE OF EASTTOWN and not the series as a whole.

While most were raving about how good the series was I couldn't dredge up even a tiny amount of enthusiasm to watch the second episode, let alone the entire series.

I disliked the opening episode, found it to be laborious to watch, the characters ordinary and unappealing and the plot directionless and dull. Where was the crime/mystery drama I was promised? Why did I have to wait until the end of the episode for things to finally begin to look interesting? But I persevered for the full sixty minutes, willing the episode to improve while my wife urged me to change the channel and save us both. I eventually lost her to her mobile about a third of the way through and despite my perseverance, I still felt the same as the episode came to an end. 

Look, I get it... I get that the show is an aching examination of loss. I get that it's written with the murder as a backdrop to the in-focus impact it has on Mare and her community. What I don't get is why I had to sit through 59 minutes of setup and backstory to reach the heart of the idea? I don't believe for one moment that I'm the only person on the planet who gave up on the series after the disappointing first episode. Comments like, "It's worth giving another go," "It's a slow burn" and "It did start a little slow," all tell me others DID feel the same but didn't want to be seen being negative about a show so critically well-received.

After reading articles on the show it's clear to me the creator wanted the theme of loss front and centre and the murder mystery playing quietly in the background. But for me, without the murder mystery in the first episode, you are left with nothing strong enough to compare the theme of loss to. Is the writing in the first episode new and innovative as some people claim..? Not in my opinion, because without the murder mystery running parallel to the theme from the outset, all you are really watching is setup and exposition, regardless of how well it's disguised with clever and often brilliant dialogue.

The show doesn't 'hit the ground running', rather it drags itself across the tarmac for fifty-nine minutes in a stumbling attempt to get to its feet. If a show doesn't capture my attention and make me care about the characters all within the first sixty minutes, then it's lost me.

In the light of others' glowing testimony there's a part of me tempted to go back and rewatch the first episode and continue with the series, but in all honesty, why should I? In the world of downloadable content and on-demand binge-watching, there are other shows more deserving of my time and attention, so why waste more of it when I wasn't enthralled the first time around? Entertain me, don't make me work for it!

I tried to do something similar with the pilot of a recent spec, taking my time to set up the rich universe I had created, where the main character only accepts the call to arms halfway through the episode. Quite rightly my agent informed me the first half of my screenplay was slow, dull and although it set up the world brilliantly, I could have done exactly the same job weaving bits of information in amongst the action.

That's why MARE OF EASTTOWN didn't ignite my imagination because while being massively unmoved by the whole first episode, I was also struggling to decide if the show was a thriller or a drama. A murder/mystery, the chase to catch a killer naturally lends itself to the thriller genre, so being forced to wade through sixty minutes of setup before the show got up off the floor and started to find its momentum, felt like a lifetime.

There will always be exceptions and for some of you MARE OF EASTTOWN is it. However, for me, it failed to entertain or capture my attention. But that's okay, we're allowed to have a difference of opinion, it would be a dull world if we all agreed on everything.

If you think I'm wrong, please... try and convince me otherwise, I would genuinely love to hear your thoughts.

Happy writing!


Wednesday, May 12, 2021

PREWRITE - UPDATED REVIEW

Just over a year ago I reviewed the online plotting software PREWRITE. Since then PREWRITE has evolved and added several new features, so I thought it was time to update the review and let you know what those features are.

PREWRITE.COM allows you to work on one project for free and has a monthly subscription service for those people who want to work on more than one project at a time. Premium membership is a reasonable $9.99 a month and offers you 20% off if you pay annually, so it's very affordable and won't put a dent in your pocket.

The first big change is that PREWRITE is no longer just for screenwriters but for other creatives as well. There are now added templates for branded content, viral videos, web series, podcasts, tutorials and one for novelists due to be introduced soon. So whatever your written project PREWRITE can help you create it. For now though, let's focus on the screenwriting aspect of the software.

Once you've named your screenplay file you can then set your initial structure to help you get started. Here you can choose from a three act structure, a four act structure, half-hour sitcom, one hour drama, Freytag's Pyramid, Turn & Burn - CJ Walley, Save The Cat, Story Maps - Daniel Calvisi, Story Circle - Dan Harman and The Hero's Journey - Joseph Campbell. The great thing about this is that once you have created your file you are not restricted to the initial template you have chosen and are free to swap and change to your heart's content. You even have the option to chose a template of a well known movie from the database, like SKYFALL for example.

Another feature that was introduced quite early on, not long after my initial review, was the ability to import FINAL DRAFT files into PREWRITE enabling you to rework old projects, iron out their flaws and reinvigorate them. I found this a very handy tool with a feature project I wanted to rewrite and it gave me the opportunity to see where the structure needed changing and what story elements were working and which ones weren't.

The export feature has also changed slightly with any  notes you've made now showing in FINAL DRAFT where they didn't before. This means you can open your FINAL DRAFT file and focus on getting the writing done without having to refer back to PREWRITE to check your notes.

All in all the new features enhance an already brilliant piece of software, making it more accessible and flexible than before, allowing you to be at your creative best.

Below, for those that need reminding, is the initial review from April 2020.

When you own a writing blog you get a lot of random people sending you writing based stuff to read or use asking, sometimes begging you to review them in your next blog. I ignore most requests - unless they're of immediate interest - and I've always only reviewed those books/services/resources I have thoroughly tested, enjoyed and found to be informative and helpful so that my readers know if I recommend something then it's worth getting/using.

A couple of months ago I received an email asking me to review an online resource - PREWRITE.COM - for outlining and plotting screenplays, utilising online cloud storage for projects at a reasonable monthly payment, all completely downloadable to FINAL DRAFT once your projects are created. I have to admit I was dubious, after all why pay a monthly subscription for something when the good old faithful index cards and a pen will do?

In the past, I admit I've used the SAVE THE CAT software but found it to be restrictive, formulaic and frustrating to use, which is why I eventually dumped it. What writer wants to follow rigid rules when they're trying to be creative? Not me! I want to be able to write what I want, where I want and when I want and freely explore my ideas without any confinement or restriction. It was for that reason I casually dismissed PREWRITE.

Three weeks later I remembered the email and as I was about to start plotting a new feature film I thought I might as well give it a go. I'm very glad I did. PREWRITE has all of the functionality of SAVE THE CAT and much more besides, with none of the restrictions and frustrating little niggles that plagued the SAVE THE CAT software. PREWRITE is actually better than having index cards and a pen, giving you the unrestricted freedom to be creative while providing valuable extras that actually enhance your creativity rather than stifle it. PREWRITE gives you unlimited freedom of choice.

PROJECT CREATION

No faffing about here - choose a picture that represents your story, give your project a title, jot down your logline, choose your genre and theme and add your name as the author... it's that simple and quick to get started.

CHARACTER CREATION

I had a lot of fun with this section. You can create your characters with complete freedom, exploring their wants and needs in the story and how they're going to find/get to them. You can even search the movie database to find a picture of the perfect actor to play any of your characters and if they won't do you are also given the freedom to upload your own pictures. The only limit here, as with the rest of this online software, is your imagination.

PLOTTING

Again you have the freedom to choose how to view your story as you create it. Timeline, cards or page view... yes, please! Add cards to your Act One, Act Two and Act Three, move them around and delete them if you need to. Add a heading, write out your scene action in the action box, add notes below, add characters to each scene so you can see at a quick glance who appears in each scene, tag how your theme is explored, rate the emotional value of your scene, keep track of plot threads over several scenes and even add an image to sum up each scene... it's so glorious and helpful it made running away with your idea and getting it down on the page fun and as easy as breathing.

STORY STATS

If the above isn't enough for you then you can explore every aspect of your characters and your plot in the story stats section, analysing the heck out of it.

LIBRARY and HELP

There are even examples of well know films to explore and a help menu that will walk you through getting the most out of using this software.


ISSUES

I only have two and they're minor. The first is that this is an online resource only at the moment. I would love to see a software version you can download to a computer or tablet. The second issue is that your projects are stored online and like most writers who are obsessive with backing up their work every few minutes will know, there's a worry that as it's stored online you could lose all your hard work in the blink of an eye. If PREWRITE could find a solution to both of these issues then the program would be perfect.

PREWRITE is so usable you can go into as little or as much detail as you need to match your creativity. It is a blindingly brilliant bit of kit that not only helps you be creative but actively encourages you to be so and I heartily recommend all writers give it a go and see for themselves.

Happy writing!

Wednesday, May 05, 2021

EXPECTATION

***WARNING, SPOILERS FOR LINE OF DUTY SERIES SIX FINALE***

Like most of the country, I had high expectations for the final episode of series six of LINE OF DUTY. I would like to say it delivered, some would argue that it did, but I suspect most viewers felt the same as I did, that while it entertained, the ending lacked the punch we were expecting.

We had a similar situation with the final season of GAME OF THRONES in 2019. Fans expectation had been high but again, bar one or two moments, it failed to deliver. So why did two of the biggest shows on British TV get it so wrong?

When it was announced the final two seasons of GAME OF THRONES would be seven and six episodes respectively, rather than the usual ten episodes we had had for previous series, fans expressed their concern that they were being cheated. Indeed, the final season felt rushed, lacking the great moments of drama and tension that had made the show so loved by so many. Those final six episodes churned through the plot at a high rate, barely pausing for breath, and what was missing were those quiet, concentrated, intimate moments of character and high drama and tension we enjoyed in those ten-episode series. That is where, I believe, GAME OF THRONES got it wrong.

If there had been ten episodes each for series seven and eight as in the previous six series, the writers would have had more time to focus on those great moments of character and spent time building tension and delivering those heart-wrenching shocks the show was known for. The battle with the Night King's army was far too brief when we were expecting it to be epic and with a ten-episode final series, it would have had more time to play out. As it was, the sense of danger, the sense that any of the main characters could be killed off at any moment wasn't there as it had been previously and the Night King and his army were defeated far too easily in a rush to get to King's Landing and have Daenerys confront Cersei.

The same can be said of Daenerys' conquering of King's Landing and the defeat of Cersei, it was all over in one episode. Daenerys' destruction of King's Landing and its people didn't ring true or have the impact I think the writers wanted. Again this moment suffered as a result of trying to cram too much into too short a time and Daenerys' fall from grace would have been so much more convincing if there had been time to explore it in greater detail.

The problem with the ending of LINE OF DUTY is a different one. The problem there lies in the difficulty of maintaining the momentum of the successive climaxes/revelations over so many series, of having to ensure you top what has come before again and again. But when you have such jaw-dropping moments of high drama as we've seen in LINE OF DUTY, it's increasingly difficult to find new ways to exceed your audience's expectation and deliver something that shocks or surprises.

After four series of LINE OF DUTY, the audience was beginning to become familiar with how Jed Mercurio played with their expectations and to a certain extent, this made it harder to deliver great moments of drama they weren't expecting. By series six we had been hit by so many jaw-dropping moments that Jed was going to have to deliver something spectacular to top what he had delivered before. It didn't come. Whether that was deliberate or not, I'll discuss later.

We were expecting the fourth man/woman to be someone conniving and wickedly clever, someone who would run rings around AC-12 and push them to their limits and beyond. Buckells wasn't that man! He didn't even come close! He wasn't the arch-nemesis we demanded but a comically inept officer who just happened to pass on information to the OCG. His character lacked impact and so did his interview. Why? Because he was already in custody when they rumbled him and consequently there wasn't that anticipated, tense last-minute dash to hunt him down and bring him to justice. They just went to pick him up from the prison and interviewed him. Even good old Ted mocked him for his ineptitude as a police officer.

However, I'm thinking this might be deliberate, a ploy by Jed to take us into a seventh series where the battle to uncover the real fourth man/woman really takes place as he or she works against the team to tear them apart and shut down their investigation. There, for me, is the tension missing from the final episode of series six, the sense of urgency that the fourth man/woman needs to be found and brought to justice before he or she can disband the heroic AC-12 team and defeat them... only time will tell, but if I were you, I wouldn't be too surprised when series seven is announced.

Happy writing!

Wednesday, April 21, 2021

UPCYCLING

My new TV drama spec was finally finished and I happily emailed it to my agent. Job done, I thought... but what next?

I had planned to start a feature as my next project when I decided to have a quick flick through my old script files first. I have no idea why I chose to skim through my old screenplays, what prompted me or what the aim was, but I'm glad I took the time to do so.

It wasn't long before I came across a comedy TV pilot I had written several years ago. I found myself laughing out loud at its premise, its boldness and its sheer stupidity. What had I been thinking back then? But something about it struck a chord with me. Something about it cried out for attention. Something about it said, 'this story needs telling and the time is NOW!"

The creative juices started flowing; how I could update it, how I could change it to reflect a post-Covid world, how could I alter the characters to make them more relevant? It was like an explosion went off in my head and after months of little creativity, my brain decided it was time to make up for it. And it did a flipping good job.

I have to be honest, it surprised me. Firstly, I hadn't expected the screenplay to be as good as it was, after all, it's almost a decade old. Secondly, I hadn't expected to have so many new ideas bombarding me from all angles, enabling me to take the project forward in a new direction. Lastly, I can't believe the level of excitement it has generated in me.

So a project I thought dead, not only has new life but is also now a story of hope, something so desperately needed after a difficult year for everyone.

Take a chance and every now and then go back over your old ideas and look at them with distance and fresh eyes, and maybe, just maybe they might spark a new idea that will take you forward as a writer.

Happy writing!

Tuesday, February 23, 2021

LOCKDOWN & CREATIVITY

It's been an awful year and not just because of Covid-19 and successive lockdowns.

Speaking purely from a writing perspective, it's been the worst twelve-months of my career. Even the commissioning of my seventh feature in July did little to lift me out of an extended creative slump. I barely wrote a word in 2020 and what I did write, I'm still agonising over months later, bogged down in the detail of the first ten pages of a TV drama spec I can't push myself to complete. I'm still rewriting/deleting/rewriting those same ten pages over and over again, never managing to get any closer to something I can conjure any pride in. None of my ideas have clicked, none have added to the original idea and in most cases, they've made the overall tone of the screenplay considerably worse.

I'd like to think the lack of creativity is down to my private writing space being invaded by a work from home wife and two homeschooling kids, all four of us competing for the same workspace and wi-fi bandwidth, hour after hour, day after day, week after week, month after month...

Unfortunately, months of lockdowns have sapped all creativity from my little grey cells. I even hit Netflix, Disney + and Sky Box Sets hard, binge-watching my way through a series or two a week in an attempt to jumpstart my creative drive, and I still find my creativity is a pale, lifeless corpse. I can barely muster the enthusiasm to sit at a keyboard for an hour a day. That blinking cursor taunts me and my impotent creativity as I witness other's achievements posted on social media with a sense of resignation and envy and not the pleasure, pride and camaraderie I used to. This is what I have become, a shadow of who I was before anyone first mentioned lockdown and isolation, a creative and emotional cripple with no drive, limping from one day to the next like a directionless zombie.

I know others are experiencing the same sense of hopelessness and demotivation but it's of little comfort because it still feels as if I'm the only one. I can't help but wonder how honest people are when posting their successes on Facebook and what the real struggles are behind those celebratory headlines. I also know this isn't forever, that it's just a temporary, insignificant blip in a lifetime of dedication and that I shouldn't punish myself during an unprecedented global situation where over a million people haven't been as lucky.

Now and again there are a few hours of frantic focus that may or may not result in a page of something half decent and I try to hold to those moments of encouragement amongst the hopelessness I feel for any future, personal or career-focused.

You are not the only one. Hang in there. Stay safe.

Happy writing! 

Wednesday, November 04, 2020

THE WATCH: THE DIFFICULTIES OF ADAPTATION

The trailer for THE WATCH, the much anticipated BBC America adaptation of Sir Terry Pratchett's novel GUARDS GUARDS, landed three weeks ago to heavy criticism from fans. With the likes of sci-fi and fantasy author Aliette de Bodard stating it made her feel like, "someone took my teenage years and just repeatedly trampled them while setting them on fire," and Sir Terry's daughter Rhianna Pratchett Tweeting that the show shared no DNA with her father's Watch, the criticism highlights just how difficult it is to adapt a much-loved piece of work.

GUARDS GUARDS is my second favourite book of all time and I have to be honest I was dreading any adaptation as the last adaptation of books I loved from my teens, THE SHANNARA CHRONICLES based on the SHANNARA series by Terry Brooks, sucked massive bum chunks. I hated it, mainly for the writing but also for the poor casting and the dicking around with the lore of the books, so I can empathise with the Sir Terry fans who dread the launch of THE WATCH. However, I have to say I do like the look of the trailer and I'm intrigued to see what they've done with the series. I'll decide whether it sucks massive bum chunks or not when the series launches, but for now I'm happy to keep an open mind.

The reason I'm happy to keep an open mind is that I've written three feature novel adaptations in the past and know how difficult it is to write one to please the author, the fans and the producer. I accept that an adaptation can't be exactly the same as the source novel because they are two very different mediums, one formed of words and the other pictures. It's easy to get into a character's head when you're writing a novel, exploring their thoughts, fears and working through their thought process but it's almost impossible to translate that to the screen.

Who remembers the original BLADE RUNNER with it's clunky, distracting and often intrusive voiceover? That there is the problem summed up in one film. If you use voiceover to portray a character's thoughts on screen it seems artificial, often patronising to an audience and don't get me started on characters breaking the fourth wall and talking directly to the camera. Both options rarely work with adaptations or add anything to the finished product. They are just a cheat, a simple way to get around the problem of adaptation without actually solving it.

When adapting a novel you need to come at it from a fresh perspective, from an angle that will keep the essence of the original story but give the audience something new. If you give them exactly what they're expecting the audience will be satisfied but the bigger impact will come from giving them something new, something more evolved and unexpected. The way I approach writing an adaptation is to look for the core of the story, the heart of the tale being told and start from there. 

Let's examine THE TIME TRAVELER'S WIFE by Audrey Niffenegger, adapted into the 2009 film of the same name. It is probably the best adaptation of a novel I have ever seen, focussing on the core love story between the protagonist and his wife, which is complicated by his unpredictable time travelling. Yet, the author, Audrey Niffenegger, hated the adaptation and swore that none of her future novels would ever be adapted. Without knowing what she was expecting from the film, I can't really comment on why she was so disappointed with the result, although an unhappy author is a problem I too have faced.

When I was called upon to adapt Ken Smith's coming-of-age novel COWBOYS CAN FLY I decided to focus on the friendship of the two boys and the companionship they found in each other's company. When I passed on the first draft to Ken he wasn't entirely happy and complained I had taken a lot of the humour out of the story. We sat down (via the internet) and talked it over. I discover that by 'humour' he meant the rude bits and I explained why the protagonist couldn't be seen to have erections or disappear behind a bush for a quick wank if we wanted to keep the story PG, making it accessible to a wider audience. Ken eventually understood this and I then went back and layered some of Ken's less blue humour back into the screenplay making it a more fun and appealing read.

Some scenes from the book made it into the screenplay and some did not. I also added scenes I thought would work well with the story and characters and when Ken read the second draft he was happy with it. However, I don't think as an author you can ever be entirely happy with an adaptation of your novel unless you write the screenplay yourself, simply because so much of it does get lost in the translation to a visual medium.

I remember a similar cry last year over Sarah Phelp's adaptation of the Poirot tale THE ABC MURDERS. Fans were horrified that Sarah had dared to change the lore of Poirot, making him an older now forgotten detective past his prime and revealing in flashback that he was once a priest. What did the audience expect? Another carbon copy of all the other versions of this story? It really would have been very boring and pointless to copy what has come before and more interesting and entertaining to reinvent Poirot, adding new layers and depth to a character who has now become so familiar it's very difficult to make a version of the novels without the audience knowing what's coming. If Sarah had not refreshed an old, familiar character and added more flesh to his bones, the adaptation would have largely passed unnoticed. As it was, it was a brilliant piece of TV drama and I for one can't wait until her next.

Last month I finished my third adaptation, a feature version of Douglas Hill's 80s sci-fi novel YOUNG LEGIONARY for Plenitude Productions. I was a little nervous taking this adaptation on as, like fantasy fans, sci-fi lovers can be very protective of their favourite works.

The problem with adapting YOUNG LEGIONARY was that the original source novel was a collection of four short stories which didn't work as one feature, and choosing what to include and what to leave out proved a big headache. In the end, the producers asked me to concentrate on the first two stories with the greatest part of the screenplay focussing on the struggles and teen angst of the second tale. As the second story was quite short I've had to expand the plot while keeping the essence of the original story and characters intact. Douglas Hill's core story is still there, it's just my interpretation, exploration and expansion of it that will make it to the big screen and when it does, I hope the fans of the original will love it.

What you the audience needs to bear in mind is that an adaptation is not a direct retelling of a familiar story, and because of the differences in the mediums as explained above, it can never be so. An adaptation is the producer, director and writer's vision of the original story, a retelling with new insights and twists that are true to the core plot and characters but which examine closely and expand on the source material. So if you're unsure or nervous about THE WATCH give it a chance, as will I, and make your mind up when you've seen the producer's full vision for Sir Terry's much-loved novel.

Happy writing!


Wednesday, September 09, 2020

MOTIVATION & WRITERS BLOCK

Writers' Block isn't real! There, I've said it. I know, madness, right? But no, it's true, writers' block doesn't exist and here's why.

Writers' block is a myth perpetuated by writers who have run out of things to say, whose idea doesn't have legs or who haven't prepared their screenplay/novel outline properly. "Oh no, I've hit a wall on page 30!" That's because you didn't plan your beat outline, sometimes called a scene by scene, well enough, not because you've hit an actual wall. You should really only run into problems if your planning is lacking and your idea is poorly thought out.

There are also times when your motivation will be low and you find yourself struggling to put words on the page even with a beat outline, but there will never be a point in your career when you simply go blank and can't write anything. There is ALWAYS something you can be getting on with even if that means going back and reworking your beat outline.

Here are a few tips to help avoid the brick wall and keep those words flowing even during moments of low motivation.

  • PREPARE IN ADVANCE - Whether you're writing a TV episode or a feature write a paragraph for each beat of your story before you start - usually twenty beats for TV and forty for a feature. Make sure you hit all the necessary points - the catalyst, the break into act two, the midpoint and the break into act three. Work and rework your beat outline until you're happy it works perfectly. Once it's well-worked and polished it then becomes your guide for writing the screenplay.
  • JUMP TO ANOTHER BEAT - Even if you do work everything out sometimes you'll come to write a scene and won't know exactly how that scene is going to play out. That's fine, there's no pressure. If this happens just jump to another scene in your outline and write that instead. You'll usually find that when you come back to the original scene you were stuck on it has miraculously sorted itself out in your head while you were writing other scenes.
  • FEED YOUR TEA/COFFEE ADDICTION - Can't quite get the core of your scene then go make yourself a drink. Even a few moments away to make yourself a drink can be enough to reignite the ideas and give you inspiration. Drink enough coffee and you'll actually have trouble stopping those words being typed. I find I'm usually at my most productive on two to three cups of coffee. Your acceptable caffeine level may be different.
  • WALK THE DOG - Going for a walk for an hour gives you the headspace to restart the brain so that when you get back to your desk those words should flow easily once more. If you can go for a walk where there are trees and grass then even better. Don't think about your work just enjoy the walk and the exercise.
  • WRITE BOLLOCKS - Just write. Don't tie yourself up in knots about getting the perfect words down on the page, just write anything. It's easier to rewrite a page of crap than it is to rewrite a blank page. So many writers I know get so hung up on the first sentences of their scenes that they spend an entire day just writing once scene. Just put words on the page and then worry if they're crap or not later. Quantity is for the first draft, quality is for later drafts.
  • ANOTHER PAIR OF EYES - If you're really stuck then let someone else read your work and give you feedback. Sometimes you can be so close to your idea you can't see the faults, so a fresh pair of eyes can help move you along.
  • MIND MAP - If you've run out of ideas or think you have, try using a mind map to work through your existing ideas and see if they inspire some new ones. I never settle for the first idea that jumps into my head as they are usually clenched and overused. It's when I get to my third, fourth or even tenth idea that I get really excited as I find they're usually the best ones. I find it helps to write down anything to do with my idea before I embark on a beat outline so that I've explored every corner of every branch of every idea to the fullest extent that I can. The more ideas you put down, even the silly ones, the more you have to work from.
  • ALCOHOL - Have an alcoholic beverage. Don't get pissed, just have one or two, just enough to distract your brain so you stop thinking so much and start writing lots. This one is usually a last resort if all the others have failed to do their job and is not recommended if you're in the last few hours of a deadline.
As I've said above, if you run into a brick wall it's usually because your planning, that extensive beat outline, isn't as well planned as you originally thought. There's no shame in admitting it and it might even help to stop writing and go back to your beat outline and rework it some more.

The most important thing to remember is not to put pressure on yourself. Put the words on the page and then rework them later so they make sense. Keep the words flowing even if you have to come at your project from a different angle to make it work.

Happy writing!

Wednesday, September 02, 2020

CREATING CREDIBLE CHARACTERS

I read a lot of screenplays from writers of all abilities and the one thing I often find these screenplays lack are credible character arcs.

Story seems to be the main obsession for most writers. More often than not they focus entirely on their fantastically imaginative stories but populate them with cliched or uninteresting characters we've seen a million times before. It's no wonder then that writers are puzzled and frustrated as to why their screenplays don't get the attention they expect. So how can you ensure your characters match the ambition of your story ideas?

By asking yourself the following questions about your character. If you can't answer all of these questions about your character then you really don't know who they are. And if you don't know who your characters are how do you expect your audience to know?

Character Flaws: What is your character's major flaw? What is it about him/her/it that makes them absolutely the very worst person to be going on this journey?

In LIAR LIAR, Fletcher lies to everyone, his clients, his colleagues, judges and even his son. It's not only his job to lie, but it's also the core of who he is. He's a born liar. So when his son wishes that his dad can't lie for one whole day, Fletcher has to find another way to win the case he's presenting in court. If the same wish was cast upon a priest, for example, the outcome wouldn't have such a huge impact as it would on someone who lies for a living, as the priest would be used to telling the truth. However, if that priest didn't believe in God and always broke the ten commandments then his life would be thrown into as much chaos as Fletcher's.

It is also often the case that the character's major flaw is what saves him/her/it. In Fletcher's case, because he's been an expert liar all his life he's able to spot another lie and this eventually helps him win his case in court.

Character Journeys: When your story begins what is it your character wants? What is their goal? How do they go about getting what they want and reaching that goal?

This is where conflict and the obstacles you put in the way of your main character come in. This is where you put your character through increasingly worsening situations and obstacles on their way to their goal. Fletcher's goal is to win his case. But he can't lie for twenty-four hours and so attempts to delay the court hearing in increasingly more desperate ways so he can win it the next day in the only way he knows how by lying. Of course, he fails and this brings me on to the next part of your character's journey...

What does your character actually need? And how is your character going to realise what he needs? Fletcher needs to stop lying and be more honest with people, especially his son. He only comes to realise this when he wins his case by telling the truth and his son is about to be taken from him. He learns the value of truth and gets his family back. Huzzah! The character may not always be blind to what they need but might have chosen instead to ignore it. This too is an option.

So those questions again are:

1 - What is your character's major flaw?

2 - What does your character want or what is their goal?

3 - How are they going to go about getting what they want or reaching their goal?

4 - What does your character actually need to grow as a person?

5 - How does your character come to realise what they need?

Now you've asked and answered those questions about the main character you have to do exactly the same for all your other main characters. Even your secondary or background characters will have their own wants and goals and you will have to think about how they're going to go about getting what they want or achieving their goals. Your secondary or background characters won't necessarily require a need like your main characters but they will require a want or goal for them to work towards.

Remember, try to think of several answers for each of the questions above for each of your characters. Try a few different combinations and try to steer yourself clear of cliche. The more original, interesting and unusual your characters are, the more memorable they will be.

Now your characters are a little clearer in your mind you'll find your fantastically imaginative story has just got a whole lot better. Now you've explored your imagination new ideas for your story will present themselves elevating your already quite decent idea to something special.

Happy writing!

Wednesday, July 08, 2020

DEADLINES

After blogging last week about how to write a screenplay in six weeks, I received a few expressions of concern from new writers via social media, who were worried that I was putting undue pressure on them and weakening the quality of their work by setting unrealistic time delivery expectations.

Let me be very frank with you, writing screenplays is a very competitive industry, one where a writer is asked to deliver quality work to tight deadlines. This is not said to be mean or to put anyone off, it is a fact that has and always will be the case. A writer who can deliver when asked is always sought after by producers even if the quality might sometimes suffer slightly. A writer who struggles to deliver will often be dropped from a project and replaced at short notice to ensure the deadline is met. It's not cruel, unrealistic or overly demanding to do this, it's simply a reality of the industry we work in.

A company can't halt or postpone a production because the writer isn't able to deliver what is required of them in the time set. The TV show or feature is bigger than the sum of its parts and at the end of the day, decisions are ruled by money. In an ideal world, a writer would have all the time they require to write and polish their labour of love - indeed a new writer working on a spec does indeed have this luxury - but the reality is that in the professional world, they don't.

I've known writers to be replaced on TV shows because they've struggled to deliver a script on time. I've known writers who have gone in and replaced a writer under these circumstances, it's not ideal but it's a necessity to ensure the project is delivered on time and in budget. Every professional understands this. If, as a new writer you can't accept this, your career won't progress very far. To put it as plainly as I can; if you can't deliver there will always be ten writers waiting behind you who can, so why would a producer spend time on you when they can easily bring in another writer to do what they require?

I've also been in the position where I've been brought in to replace an existing writer because the writer was struggling to produce what was expected of him. It was an awkward experience but I got my head down and delivered what was asked of me to the delight of the producer.

If you're a new writer and are worried about deadlines, set your own. When I started out I would ask working writers how long they took to write different lengths of screenplays. I then took the average for each and forced myself to write to these self-imposed deadlines. I didn't need to, no one would have known any different if I hadn't, but I did it because I wanted to prove I could do it and because I wanted to improve as a writer to make sure that when I was offered my first commission I would be confident of delivering. Why not try it for yourself, what have you got to lose?

Happy writing!

Wednesday, July 01, 2020

THE SIX WEEK FEATURE

I was chatting with a director friend of mine about an idea for a feature project we have been passing back and forth for a while now when he uttered those dreaded words which strike fear into the heart of any writer, "Do you reckon you could write it up as a spec script in six weeks?" Before you start hyperventilating, let me rewind a little...

A few years ago I wrote a cracking thriller for him which unfortunately never managed to get off the ground. Since then it's been kicking around, going back and forth between us, morphing and evolving through various ideas, forms and genres, eventually ending up as a re-envisioned revenge thriller in the form of a one-page feature pitch. The director's first feature is due for release later this year and he has also recently signed with a US management company, so he's very keen to get other projects moving forward at a pace to make the most of this momentum.

He said to me, "I really like the new beginning of this pitch. You know, the part you came up with last time to give it more of a youth-orientated Cape Fear feel. You remember, their backstory..? I think it has legs as a feature in its own right... but can we set in the US? What do you think?" I have to be honest, I could see exactly what he was saying as I had seen the very same potential in those backstory scenes when I wrote them in January.

Usually, when someone asks me to write a feature screenplay for them on spec I laugh in their face and remind them that I too have bills to pay. However, on this occasion, I didn't mind. Firstly we're friends and secondly, I have a new feature adaptation commission I'm reading and prepping for over the next six weeks during which time I was planning to bash out one of my own spec feature scripts which I've already planned out. It doesn't really matter if I write this new idea first rather than my own as either way, I'll have a finished spec to send out if nothing develops with the director.

I can't remember the last time I wrote a feature from a concept a paragraph long to completed screenplay in just six weeks. Not only does the story idea excite me but so does the challenge of writing something so big in such a short space of time. I've had a couple of features with pre-agreed deadlines since I last accomplished this feat but none with such a tight turnaround, in fact, their timeframes were practically pedestrian in comparison to what the director has just suggested.

So how do you write a screenplay in just six weeks?

I usually aim to write five pages of script a day, five days a week, Monday to Friday, rewriting the previous five pages in the morning before going on to write the new pages in the afternoon. That means I can complete a one hundred page screenplay in four weeks, leaving me two weeks to get any research done and plan out the beats to my story.

But why only five pages a day? That's just the average needed to get the thing done. Some days I might write less and others I'll write more. If I write less one day I'll aim to catch up the next day, but if I write more on one day then that's a bonus and will put me ahead of schedule.

So, six weeks to write a feature from scratch. Challenge set! Bring it!

Happy writing!

Wednesday, April 22, 2020

PREWRITE - A REVIEW

When you own a writing blog you get a lot of random people sending you writing based stuff to read or use asking, sometimes begging you to review them in your next blog. I ignore most requests - unless they're of immediate interest - and I've always only reviewed those books/services/resources I have thoroughly tested, enjoyed and found to be informative and helpful so that my readers know if I recommend something then it's worth getting/using.

A couple of months ago I received an email asking me to review an online resource - PREWRITE.COM - for outlining and plotting screenplays, utilising online cloud storage for projects at a reasonable monthly payment, all completely downloadable to FINAL DRAFT once your projects are created. I have to admit I was dubious, after all why pay a monthly subscription for something when the good old faithful index cards and a pen will do?

In the past, I admit I've used the SAVE THE CAT software but found it to be restrictive, formulaic and frustrating to use, which is why I eventually dumped it. What writer wants to follow rigid rules when they're trying to be creative? Not me! I want to be able to write what I want, where I want and when I want and freely explore my ideas without any confinement or restriction. It was for that reason I casually dismissed PREWRITE.

Three weeks later I remembered the email and as I was about to start plotting a new feature film I thought I might as well give it a go. I'm very glad I did. PREWRITE has all of the functionality of SAVE THE CAT and much more besides, with none of the restrictions and frustrating little niggles that plagued the SAVE THE CAT software. PREWRITE is actually better than having index cards and a pen, giving you the unrestricted freedom to be creative while providing valuable extras that actually enhance your creativity rather than stifle it. PREWRITE gives you unlimited freedom of choice.

PROJECT CREATION

No faffing about here - choose a picture that represents your story, give your project a title, jot down your logline, choose your genre and theme and add your name as the author... it's that simple and quick to get started.

CHARACTER CREATION

I had a lot of fun with this section. You can create your characters with complete freedom, exploring their wants and needs in the story and how they're going to find/get to them. You can even search the movie database to find a picture of the perfect actor to play any of your characters and if they won't do you are also given the freedom to upload your own pictures. The only limit here, as with the rest of this online software, is your imagination.

PLOTTING

Again you have the freedom to choose how to view your story as you create it. Timeline, cards or page view... yes, please! Add cards to your Act One, Act Two and Act Three, move them around and delete them if you need to. Add a heading, write out your scene action in the action box, add notes below, add characters to each scene so you can see at a quick glance who appears in each scene, tag how your theme is explored, rate the emotional value of your scene, keep track of plot threads over several scenes and even add an image to sum up each scene... it's so glorious and helpful it made running away with your idea and getting it down on the page fun and as easy as breathing.

STORY STATS

If the above isn't enough for you then you can explore every aspect of your characters and your plot in the story stats section, analysing the heck out of it.

LIBRARY and HELP

There are even examples of well know films to explore and a help menu that will walk you through getting the most out of using this software.

PRICING

Premium membership is a reasonable $9.99 a month and offers you 20% off if you pay annually, so it's very affordable and won't put a dent in your pocket.

ISSUES

I only have two and they're minor. The first is that this is an online resource only at the moment. I would love to see a software version you can download to a computer or tablet. The second issue is that your projects are stored online and like most writers who are obsessive with backing up their work every few minutes will know, there's a worry that as it's stored online you could lose all your hard work in the blink of an eye. If PREWRITE could find a solution to both of these issues then the program would be perfect.

PREWRITE is so usable you can go into as little or as much detail as you need to match your creativity. It is a blindingly brilliant bit of kit that not only helps you be creative but actively encourages you to be so and I heartily recommend all writers give it a go and see for themselves.

Happy writing!

Wednesday, March 25, 2020

WORKING FROM HOME - COVID-19 EDITION

Originally posted Wednesday, August 03, 2016 - updated today, Wednesday, March 25, 2020


WORKING AROUND THE KIDS/PARTNERS AND SCHOOL HOLIDAYS COVID-19

At a recent writers' event (back in 2016), I was chatting with the then lead writer on a continuing drama who was telling me he and his wife had just had a baby. "How the hell do you get any writing done when you have kids?" he asked as he yawned so hard his jaw nearly dislocated.

We're already on day 3 of lockdown and I'm surviving... it can be done. Working from home with the kids on holiday is bad enough - with them getting under your feet, asking for snacks every five minutes, begging you to take them up the park, screaming at the top of their eardrum-shattering little voices a millimetre from your face demanding attention, moaning that they're bored and constantly trying to kill or maim each other - without taking into account these exceptional circumstances we now find ourselves in.

You're not allowed to tie your children up and stick them in a dark cupboard until school starts again, sell them to gipsies or even use chloroform to keep them quiet... I know, I've checked... apparently, the police and social services get a little cross with you if you try. So with those options restricted I've had to adapt my writing style over the years to ensure I can get my work done, keep the kids occupied and happy, and retain my sanity. Here's how I do it.

Goals! What, sticking one in the back of the net for your team? No... just as your characters have goals in your screenplays, you have to have goals in order to survive these testing times without running the risk of a mental breakdown or murdering your entire family. That's goals for you as well as for your spawn. And there's only one rule... we'll come to that in a second.

First things first. As a responsible parent, I will constantly monitor my children, check what they're up to and that they're safe. Dumping them in front of the TV with a bag of sugar is not good parenting. They might have school work to get on with but that doesn't mean they don't still have to be monitored. The kids are meant to be having fun learning. And yes, that means you are going to have o figure out the intricacies of quantum physics to help them with their work. They're not really interested if you have a deadline. They are not an inconvenience. They are a privilege. They are your responsibility and you have to ensure they are safe, entertained and educated at all times. So... to the rule!

The Rule: My boys know if I'm in my office working, or I'm on my laptop, I am not to be disturbed... under any circumstances... unless it's an emergency, or they've accidentally set fire to the dog. Of course, the one rule is not really a rule as it's going to be broken a billion times a day anyway, but as long as the children KNOW and UNDERSTAND the rule, they are aware they run the risk of encountering SHOUTY Daddy if they interrupt me. You also have to be aware and accept that even with this rule you are going to be disturbed, but hopefully, it will only be for important things and less often. The rule is there to help make things a little easier.

Goals For You:

  • Set yourself writing targets, smaller ones than you would normally, so they are easier to achieve. When my boys were younger I aimed to write in five-minute sprints when they suddenly went quiet. Now they're older I can write for longer periods.
  • Set times for lunch and dinner and stick to them. Routine is a great help.
  • Aim to spend quality time with them for at least two hours a day, either helping them with their school work or enjoying a quick kickabout in the back garden. Whatever you decide to do, make it an adventure... kids love adventure.
  • Stay off your phone - there's only bad news on it anyway - and actively enjoy this time with your kids. They'll enjoy it too and then they'll be more likely to leave you alone while you writing.
  • Prepare to be flexible and try and change your routine. Work in your office one day, in the back garden on your laptop the next.
  • Get your kids to help you prepare lunch, engage them and then sit down and eat with them. Talk to them while you do. Ask them what they would like to do in the afternoon, or the next day and what they enjoyed doing that morning.
  • Take 10 minutes for yourself after lunch. Find a quiet corner - if you can - and sit in peace and quiet. It will make a difference.

Goals For Them:

  • Set up a points system. Give them a point for good behaviour and take away a point for bad behaviour. I start every day by giving them ten points each and then taking off points for bad behaviour during the day. At the end of the day if they've had more positive days than negative ones they get to spend an hour on the Xbox.
  • Give them tasks to do during the lockdown. At the moment I'm giving my boys one task a day they have to complete before they go to bed. It will keep them occupided, show them the responsibility that goes into running a house and will help you get everything done.
  • Ration their TV and games devices to two hours a day. I find one hour in the afternoon and one hour in the evening sufficient. If they know how long they have it avoids arguments. Make a big issue of how you're such a great parent when you give them an extra half an hour because they've been really good that day.

And don't forget your partner, the stress of this situation is getting to them too. Be attentive, help where you can and make sure you give them a hug when you think it's needed... even if it isn't.

These difficult times are survivable and you can get writing done with children and partners around, keep your sanity and bond with your family. Remember, children and partners are for life, not just for Easter.

Happy writing!